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    Graphics v0.0.0
    
   A simple abstraction layer for the modern graphics APIs. 
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Public 类型 | |
| enum | Workflow : int { MetallicRoughness = 0 , SpecularGlossiness = 1 } | 
Public 属性 | |
| std::shared_ptr< Texture > | albedo | 
| std::shared_ptr< Texture > | normals | 
| 法线.  | |
| std::shared_ptr< Texture > | metallic | 
| 金属.  | |
| std::shared_ptr< Texture > | roughness | 
| 粗糙.  | |
| std::shared_ptr< Texture > | emissive | 
| std::shared_ptr< Texture > | occlusion | 
| 环境光遮蔽.  | |
| float | albedoFactor = 1.0f | 
| float | metallicFactor = 1.0f | 
| float | roughnessFactor = 1.0f | 
| float | emissiveFactor = 1.0f | 
| float | occlusionFactor = 1.0f | 
| Workflow | workflow |