Graphics v0.0.0
A simple abstraction layer for the modern graphics APIs.
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顶点格式布局. 更多...
#include <VertexFormat.h>
类 | |
struct | Attribute |
Public 成员函数 | |
VertexFormat (const std::initializer_list< Attribute > &list) | |
void | add_attribute (Attribute attr) |
const std::vector< Attribute > | get_attributes () const |
void | set_stride (uint32_t stride) |
uint32_t | get_stride () const |
顶点格式布局.