Graphics v0.0.0
A simple abstraction layer for the modern graphics APIs.
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Public 成员函数 | |
virtual Buffer & | get_buffer ()=0 |
静态 Public 成员函数 | |
static std::shared_ptr< UniformBuffer > | create (int binding, size_t size) |
Protected 成员函数 | |
UniformBuffer (int binding) | |
Protected 属性 | |
int | binding_ |