Graphics v0.0.0
A simple abstraction layer for the modern graphics APIs.
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图形管线绑定布局. 更多...
#include <PipelineLayout.h>
类 | |
struct | Binding |
struct | StageFlags |
Public 类型 | |
enum class | Type { UniformBuffer , Sampler , Texture } |
Public 成员函数 | |
PipelineLayout (const std::initializer_list< Binding > &list) | |
void | add_binding (Binding attr) |
const std::vector< Binding > & | get_bindings () const |
图形管线绑定布局.