10#include <math/math.hpp>
23 std::vector<Mesh> meshes;
24 std::vector<Material> materials;
25 std::vector<Bone> bones;
26 std::vector<Animation> animations;
27 std::filesystem::path path;
31 uint32_t vertexCount = 0;
32 uint32_t indexCount = 0;
34 void load(
const std::filesystem::path& path);
35 void save(
const std::filesystem::path& path);
3D 模型.
Definition: Model.h:21