Graphics v0.0.0
A simple abstraction layer for the modern graphics APIs.
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Bone.h
1// Copyright 2022 ShenMian
2// License(Apache-2.0)
3
4#pragma once
5
6#include <math/math.hpp>
7#include <string>
8#include <vector>
9#include <cstdint>
10
14struct Bone
15{
16 std::string name;
17 Matrix4f offset;
18 std::vector<uint32_t> indices;
19 std::vector<float> weights;
20};
骨骼.
Definition: Bone.h:15