Graphics v0.0.0
A simple abstraction layer for the modern graphics APIs.
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成员的完整列表,这些成员属于 Texture,包括所有继承而来的类成员
bind(uint32_t binding)=0 (定义于 Texture) | Texture | pure virtual |
cache_ | Texture | inlineprotectedstatic |
create(const std::filesystem::path &path, Format fmt=Format::Unknown, uint32_t mipmapLevel=-1, Type type=Type::_2D) | Texture | static |
create(const Image &image, Format fmt=Format::Unknown, uint32_t mipmapLevel=-1, Type type=Type::_2D) | Texture | static |
create(const std::vector< Image > &images) | Texture | static |
Filter 枚举名称 | Texture | |
format_ (定义于 Texture) | Texture | protected |
get_format() const | Texture | |
get_type() const | Texture | |
set_mag_filter(Filter filter)=0 | Texture | pure virtual |
set_min_filter(Filter filter)=0 | Texture | pure virtual |
set_r_warp(Warp warp)=0 | Texture | pure virtual |
set_s_warp(Warp warp)=0 | Texture | pure virtual |
set_t_warp(Warp warp)=0 | Texture | pure virtual |
Texture(Type type, Format fmt) (定义于 Texture) | Texture | protected |
Type 枚举名称 (定义于 Texture) | Texture | |
type_ (定义于 Texture) | Texture | protected |
Warp 枚举名称 | Texture |