Graphics v0.0.0
A simple abstraction layer for the modern graphics APIs.
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成员的完整列表,这些成员属于 Gamepad,包括所有继承而来的类成员
Button 枚举名称 | Gamepad | |
deinit() (定义于 Gamepad) | Gamepad | static |
Gamepad(handle_type handle=0) | Gamepad | |
get(Thumb thumb) const noexcept | Gamepad | |
get(Trigger trigger) const noexcept | Gamepad | |
get(Button button) const noexcept | Gamepad | |
get_name() const | Gamepad | |
get_raw(Thumb thumb) const noexcept | Gamepad | |
get_raw(Trigger trigger) const noexcept | Gamepad | |
handle_type typedef (定义于 Gamepad) | Gamepad | |
init() (定义于 Gamepad) | Gamepad | static |
is_connected() const | Gamepad | |
load_mappings_db(const std::filesystem::path &path) | Gamepad | |
operator==(const Gamepad &) const (定义于 Gamepad) | Gamepad | |
set_vibration(float leftSpeed, float rightSpeed) | Gamepad | |
Thumb 枚举名称 | Gamepad | |
Trigger 枚举名称 | Gamepad | |
update() | Gamepad | |
~Gamepad() | Gamepad |