6#include "../CommandBuffer.h"
8#include <vulkan/vulkan.h>
16 void begin()
override;
19 void begin_render_pass()
override;
20 void end_render_pass()
override;
22 void set_viewport(
const Viewport& viewport)
override;
24 void set_pipeline(std::shared_ptr<Pipeline> pipeline)
override;
26 void set_vertex_buffer(std::shared_ptr<VertexBuffer> vertex_buffer)
override;
27 void set_index_buffer(std::shared_ptr<IndexBuffer> index_buffer)
override;
28 void set_texture(std::shared_ptr<Texture> texture,
unsigned int slot)
override;
30 void clear(uint8_t flags)
override;
35 void draw(uint32_t vertex_count, uint32_t first_vertex)
override;
36 void draw_indexed(uint32_t index_count, uint32_t first_index)
override;
38 operator VkCommandBuffer()
const;
41 std::vector<VkCommandBuffer> handles_;
44 VkClearColorValue clear_color_ = {};
命令缓冲区.
Definition: CommandBuffer.h:31
Definition: VKCommandBuffer.h:11
void set_clear_color(const Vector4 &color) override
设置清空颜色缓冲区的默认值.
Definition: VKCommandBuffer.cpp:130
void end() override
结束记录命令.
Definition: VKCommandBuffer.cpp:44
void set_clear_stencil(uint32_t value) override
设置清空模板缓冲区的默认值.
Definition: VKCommandBuffer.cpp:142
void begin() override
开始记录命令.
Definition: VKCommandBuffer.cpp:36
void set_clear_depth(float depth) override
设置清空深度缓冲区的默认值.
Definition: VKCommandBuffer.cpp:138
void clear(uint8_t flags) override
清空缓冲区.
Definition: VKCommandBuffer.cpp:116
视口.
Definition: Viewport.hpp:12