6#include "../VKInstance.h"
7#include "../VKPhysicalDevice.h"
28 std::vector<VKPhysicalDevice> devices_;
32 bool require_graphics_queue =
false;
33 bool require_compute_queue =
false;
34 bool require_transfer_queue =
false;
35 bool require_present_queue =
false;
37 bool require_multi_viewport =
false;
Definition: PhysicalDeviceSelector.h:13
Vulkan 实例.
Definition: VKInstance.h:12
Vulkan 物理设备.
Definition: VKPhysicalDevice.h:15