6#include "../VKInstance.h" 
    7#include "../VKPhysicalDevice.h" 
   28    std::vector<VKPhysicalDevice> devices_;
 
   32        bool require_graphics_queue = 
false;
 
   33        bool require_compute_queue  = 
false;
 
   34        bool require_transfer_queue = 
false;
 
   35        bool require_present_queue  = 
false;
 
   37        bool require_multi_viewport = 
false;
 
Definition: PhysicalDeviceSelector.h:13
 
Vulkan 实例.
Definition: VKInstance.h:12
 
Vulkan 物理设备.
Definition: VKPhysicalDevice.h:15